рампа
{
label = "Ramp #1",
tooltip = "Simple ramp, half a block.",
emitRedstone = false,
buttonMode = false,
shapes = {
{ 0, 0, 0, 16, 1, 16, texture = "planks_oak" },
{ 1, 1, 0, 16, 2, 16, texture = "planks_oak" },
{ 2, 2, 0, 16, 3, 16, texture = "planks_oak" },
{ 3, 3, 0, 16, 4, 16, texture = "planks_oak" },
{ 4, 4, 0, 16, 5, 16, texture = "planks_oak" },
{ 5, 5, 0, 16, 6, 16, texture = "planks_oak" },
{ 6, 6, 0, 16, 7, 16, texture = "planks_oak" },
{ 7, 7, 0, 16, 8, 16, texture = "planks_oak" },
{ 8, 8, 0, 16, 9, 16, texture = "planks_oak" },
{ 9, 9, 0, 16, 10, 16, texture = "planks_oak" },
{ 10, 10, 0, 16, 11, 16, texture = "planks_oak" },
{ 11, 11, 0, 16, 12, 16, texture = "planks_oak" },
{ 12, 12, 0, 16, 13, 16, texture = "planks_oak" },
{ 13, 13, 0, 16, 14, 16, texture = "planks_oak" },
{ 14, 14, 0, 16, 15, 16, texture = "planks_oak" },
{ 15, 15, 0, 16, 16, 16, texture = "planks_oak" }
}
}
стол
{
label = "Kitchen Table",
tooltip = "Simple kitchen table with white quartz top.",
emitRedstone = false,
buttonMode = false,
shapes = {
{ 0, 0, 0, 1, 14, 1, texture = "planks_oak" },
{ 0, 0, 15, 1, 14, 16, texture = "planks_oak" },
{ 15, 0, 0, 16, 14, 1, texture = "planks_oak" },
{ 15, 0, 15, 16, 14, 16, texture = "planks_oak" },
{ 0, 14, 0, 16, 16, 16, texture = "quartz_block_side" }
}
}
коробка которая откривается с боку
{
shapes = {
[1] = {
[1] = 0,
[2] = 0,
[3] = 0,
[4] = 16,
[5] = 16,
[6] = 1,
texture = "planks_oak"
},
[2] = {
[1] = 0,
[2] = 0,
[3] = 0,
[4] = 1,
[5] = 16,
[6] = 16,
texture = "planks_oak"
},
[3] = {
[1] = 1,
[2] = 0,
[3] = 15,
[4] = 15,
[5] = 16,
[6] = 16,
texture = "planks_oak"
},
[4] = {
[1] = 15,
[2] = 0,
[3] = 0,
[4] = 16,
[5] = 16,
[6] = 16,
texture = "planks_oak"
},
[5] = {
[1] = 0,
[2] = 0,
[3] = 0,
[4] = 16,
[5] = 1,
[6] = 16,
texture = "planks_oak"
},
[6] = {
[1] = 0,
[2] = 15,
[3] = 0,
[4] = 16,
[5] = 16,
[6] = 16,
texture = "planks_oak"
},
[7] = {
[1] = 0,
[2] = 0,
[3] = 0,
[4] = 16,
[5] = 16,
[6] = 1,
state = true,
texture = "planks_oak"
},
[8] = {
[1] = 0,
[2] = 0,
[3] = 0,
[4] = 1,
[5] = 16,
[6] = 16,
state = true,
texture = "planks_oak"
},
[9] = {
[1] = 1,
[2] = 15,
[3] = 0,
[4] = 16,
[5] = 16,
[6] = 16,
state = true,
texture = "planks_oak"
},
[10] = {
[1] = 15,
[2] = 0,
[3] = 0,
[4] = 16,
[5] = 15,
[6] = 16,
state = true,
texture = "planks_oak"
},
[11] = {
[1] = 0,
[2] = 0,
[3] = 0,
[4] = 16,
[5] = 1,
[6] = 16,
state = true,
texture = "planks_oak"
}
},
emitRedstone = false,
collidable = {
[1] = true,
[2] = true
}
}
я начинающий пж пролайкайте)