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Alex_Bolkov

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  1. function Tween(time,pos) pcall(function() workspace.Gravity = 0 game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(time, Enum.EasingStyle.Linear), {CFrame = pos}):Play() wait(time) workspace.Gravity = 196.19999694824 end) end function Repeat() Tween(1,game:GetService("Workspace").BoatStages.NormalStages.CaveStage1.DarknessPart.CFrame) Tween(18,game:GetService("Workspace").BoatStages.NormalStages.CaveStage10.DarknessPart.CFrame) Tween(2,game:GetService("Workspace").GoldenChest.TreasureChest.Top.Union.CFrame + Vector3.new(0,10,0)) pcall(function() firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").GoldenChest.Collider,0) end) wait(5) Repeat() end Repeat()
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