function Tween(time,pos)
pcall(function()
workspace.Gravity = 0
game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(time, Enum.EasingStyle.Linear), {CFrame = pos}):Play() wait(time)
workspace.Gravity = 196.19999694824
end)
end
function Repeat()
Tween(1,game:GetService("Workspace").BoatStages.NormalStages.CaveStage1.DarknessPart.CFrame)
Tween(18,game:GetService("Workspace").BoatStages.NormalStages.CaveStage10.DarknessPart.CFrame)
Tween(2,game:GetService("Workspace").GoldenChest.TreasureChest.Top.Union.CFrame + Vector3.new(0,10,0))
pcall(function()
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").GoldenChest.Collider,0)
end) wait(5)
Repeat()
end
Repeat()