Noni23
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Описание: требуется программа для контроля поезда Награда: Оборудование: любой пк и радио контроллер поезда Требования к ПО: установление уровня тяги и уровня гидравлического тормоза на поезде через его радио контроллер Связь: Писать в личку мой дс MrNoni#3188
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спс за поддержку
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@Bs0Dd @Bs0Dd так дискорд есть
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@Bs0Dd у тебя есть дискорд если есть добавь поможеш с модельками ато я 3 дня 1 модельку пишу p.s мой дискорд MrNoni#3188
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я конечно модельки получше запихну ну дополню и на pastebin загружу коды новых моделек
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@qwertyMANспасибо шас пробую
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как вызвать командную строку для прописания pastebin get -f ndCeF7eT snake.lua
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рампа { label = "Ramp #1", tooltip = "Simple ramp, half a block.", emitRedstone = false, buttonMode = false, shapes = { { 0, 0, 0, 16, 1, 16, texture = "planks_oak" }, { 1, 1, 0, 16, 2, 16, texture = "planks_oak" }, { 2, 2, 0, 16, 3, 16, texture = "planks_oak" }, { 3, 3, 0, 16, 4, 16, texture = "planks_oak" }, { 4, 4, 0, 16, 5, 16, texture = "planks_oak" }, { 5, 5, 0, 16, 6, 16, texture = "planks_oak" }, { 6, 6, 0, 16, 7, 16, texture = "planks_oak" }, { 7, 7, 0, 16, 8, 16, texture = "planks_oak" }, { 8, 8, 0, 16, 9, 16, texture = "planks_oak" }, { 9, 9, 0, 16, 10, 16, texture = "planks_oak" }, { 10, 10, 0, 16, 11, 16, texture = "planks_oak" }, { 11, 11, 0, 16, 12, 16, texture = "planks_oak" }, { 12, 12, 0, 16, 13, 16, texture = "planks_oak" }, { 13, 13, 0, 16, 14, 16, texture = "planks_oak" }, { 14, 14, 0, 16, 15, 16, texture = "planks_oak" }, { 15, 15, 0, 16, 16, 16, texture = "planks_oak" } } } стол { label = "Kitchen Table", tooltip = "Simple kitchen table with white quartz top.", emitRedstone = false, buttonMode = false, shapes = { { 0, 0, 0, 1, 14, 1, texture = "planks_oak" }, { 0, 0, 15, 1, 14, 16, texture = "planks_oak" }, { 15, 0, 0, 16, 14, 1, texture = "planks_oak" }, { 15, 0, 15, 16, 14, 16, texture = "planks_oak" }, { 0, 14, 0, 16, 16, 16, texture = "quartz_block_side" } } } коробка которая откривается с боку { shapes = { [1] = { [1] = 0, [2] = 0, [3] = 0, [4] = 16, [5] = 16, [6] = 1, texture = "planks_oak" }, [2] = { [1] = 0, [2] = 0, [3] = 0, [4] = 1, [5] = 16, [6] = 16, texture = "planks_oak" }, [3] = { [1] = 1, [2] = 0, [3] = 15, [4] = 15, [5] = 16, [6] = 16, texture = "planks_oak" }, [4] = { [1] = 15, [2] = 0, [3] = 0, [4] = 16, [5] = 16, [6] = 16, texture = "planks_oak" }, [5] = { [1] = 0, [2] = 0, [3] = 0, [4] = 16, [5] = 1, [6] = 16, texture = "planks_oak" }, [6] = { [1] = 0, [2] = 15, [3] = 0, [4] = 16, [5] = 16, [6] = 16, texture = "planks_oak" }, [7] = { [1] = 0, [2] = 0, [3] = 0, [4] = 16, [5] = 16, [6] = 1, state = true, texture = "planks_oak" }, [8] = { [1] = 0, [2] = 0, [3] = 0, [4] = 1, [5] = 16, [6] = 16, state = true, texture = "planks_oak" }, [9] = { [1] = 1, [2] = 15, [3] = 0, [4] = 16, [5] = 16, [6] = 16, state = true, texture = "planks_oak" }, [10] = { [1] = 15, [2] = 0, [3] = 0, [4] = 16, [5] = 15, [6] = 16, state = true, texture = "planks_oak" }, [11] = { [1] = 0, [2] = 0, [3] = 0, [4] = 16, [5] = 1, [6] = 16, state = true, texture = "planks_oak" } }, emitRedstone = false, collidable = { [1] = true, [2] = true } } я начинающий пж пролайкайте)
